Stephen|AF| - Base carmod (one speed, foot steps, no engine sound, honk, siren, crashes, car effect, car spawning command, temporary locks)
Fred Dawes - Added more models, engine running sound, different speed classes, permanent locks, item_keys for car spawning, looping siren for use by car_police only,
Wonsae - Added passenger mod (Not working) ****************************************** Works on AMXX v1.01
FOR THIS PLUGIN TO WORK, ADD THE LINE 'sv_maxspeed "3000" TO YOUR server.cfg!!!!
Cvars Code: carmod_s = 1000 //Default S CLASS speed carmod_a = 850 //Default A CLASS speed carmod_b = 700 //Default B CLASS speed carmod_c = 550 //Default C CLASS speed carmod_crashdmg = 75 // Damage taken by each player in a head-on crash, or a pedestrian when hit by a car Commands (In Console) amx_createcar <0/1 save> "" Ex. amx_createcar car_gto 0 "STEAM_0:1:234567" will spawn a temporary GTO car for Steamid "STEAM_0:1:234567"
getout Gets out of a car
honk Honks the horn
siren Works for car_police only. Loops the siren sound. ---------------------------------------------------------------------------- Mysql Commands
item_keys "" "" Ex. item_keys "" "car_gto" will spawn a GTO for the person who used the item.
IT'S OK FOR YOU TO MAKE KEYS PERMANENT ITEMS, ONLY ONE CAR CAN BE SPAWNED PER PERSON AT A TIME!!! ----------------------------------------------------------------------------- Precached models/classes All models are under 'ts/models/player//.mdl"
Class S (%308 speed) car_gto car_viper
Class A (%262 speed) car_evo
Class B (%215 speed) car_corolla car_police
Class C (%169 speed) car_astra
To add a car, simply precache a model. By default, it will be class C. ------------------------------------------------------------------------ Edit: 9/9/2007 Thanks to MeTaX for the .rar Fixed some small bugs involving car crashes. Added Cvars to help control some variables. Crashing two cars will now force the two players out. (useful for stopping renegade drivers)